Combined with an active reload system called Overload in Returnal, Housemarque’s game absolutely shines when you find yourself caught in its rhythm. You’re narrowly dodging attacks, charging through enemies, and unleashing a bullet hell of your own as you return fire. You’re dancing on the edge of tomorrow, barely staying alive while popping consumable items to give yourself a slight advantage, but once all the elements align it’s harmony in motion.
Tight, precise, and perfect in its execution of blended ideas, Returnal isn’t just a tough as adamantium nails adventure. It’s also a surprisingly tense horror, one fraught with spine-tingling suspense as you never truly know what’s really going on until the very end of the game. And even then, you don’t know if you can trust your eyes once the credits roll.