It’s as close as we’re ever going to get to Assassin’s Creed: Japan, and I’ll take it. Sucker Punch’s Samurai epic Ghosts of Tsushima is nearly out, marking one of the last big exclusives of the PS4 as we all get ready to move onto the PS5 and Horizon: Forbidden West, which looks to really get the new system going in 2021. People have been playing it for a little bit now, and if you’re wondering about when you’ll get to read reviews, you won’t have to wait long.
The review embargo goes up on Tuesday, July 14, at 7:00 AM Pacific, according to Gamespot. None of the writers at Forbes have review copies, so we’ll be playing along with you when the game comes out on July 17.
I’m genuinely curious about what to expect. Everything we’ve seen so far suggests a competent, beautiful open world game, though nothing I’ve seen so far seems all that revolutionary. I’ve seen a lot of Assassin’s Creed comparisons, and that seems pretty apt in more ways than one. The Assassin’s Creed games have sort of codified a particular style of open world design over the past decade or so, and while it’s never all that surprising, it gets the job done and can let other parts of the game shine. With Asssassin’s Creed: Odyssey, we got a beautiful rendering of Ancient Greece with a compelling story, and so far it seems like the environment of Tsushima will be one of the main selling points, too.
We’ll see what people think tomorrow, and we’ll get to form our own opinions on Friday. It feels like a good game for the moment: enough in there that looks recognizable that it can serve as comfort food, enough that at least looks new so that it doesn’t get too monotonous.
One thing that I am excited about for the game is how it uses a similar balance of non-lethal and lethal gameplay that we see in all sorts of games, but it seems to refrain from placing a value judgement on either. Too often games give you a ton of interesting tools for lethal gameplay, and then chastise you constantly for using them.