Even as we spend so much time talking about PS5 and the Xbox Series X, the next generation of gaming has arrived, as it tends to, on PC. There have been games that felt like they could be next-generation experience before, but a generational leap is a tricky thing: you know it when you see it. That’s Microsoft Flight Simulator, an insane experience that builds a complete 3D model of the world using Bing, topographical maps, AI and wizardry.
For right now, it’s a PC experience, even if its always a little disarming to see “Xbox Game Studios” on a PC Exclusive. And it will always be a PC-first experience, the true version of the game featuring multiple monitors, a flight stick and, someday, a graphics card powerful enough to handle the thing. But it would be neat to see it on a console someday.
So far, all we know is that it is, in fact, coming to Xbox consoles at a later date, though we don’t know what that date is.
For right now, all Microsoft Game Studios games coming to Xbox Series X are also coming to Xbox One, so if it comes out next year or so, it will come to both consoles. If Microsoft waits a bit longer, it could feasibly release it on Xbox Series X, and possibly S, only.
Part of me thinks that this would have been an incredible launch title for the Xbox Series X, showing off a kind of graphical sophistication that no other game on the market can match. But it’s also sort of quixotic, and might not be as valuable as a broad-based marketing tool for that reason. It’s a great way to show off gaming hardware—and will likely continue to be a great way to show off new gaming hardware as its released for years—however.
For right now, time to be patient. But I’d like to see this thing on a TV someday. And, uh…not the one hooked up to my PC, I guess.