In The Last of Us, Naughty Dog added the hyper-difficult Grounded mode after launch. This mode triples enemy damage, removes Listen Mode (the tool that helps players track nearby enemies), removes the HUD, and offers next to no supplies strewn about the world. There are also fewer checkpoints.
It’s currently unclear how similar Grounded will be in The Last of Us Part 2. If players manage to beat the sequel on this setting, they’ll earn the Dig Two Graves trophy.
According to the DLC update, players can also turn on a permadeath mode in The Last of Us Part 2. In other games, permadeath suggests failure at even a single death — meaning players would need to start over at the beginning if they die. The You Can’t Stop This Trophy goes to players that complete the story on “any permadeath setting,” which suggests players can apply permadeath to multiple difficulty types.
Players can currently access these trophies in the DLC menu for The Last of Us Part 2 in the PlayStation 4 UI. It’s currently unclear when Naughty Dog will launch these two modes.