Ubisoft has rebooted Skull & Bones

This article was updated at 18:49 BST and 19:19 BST with additional clarification.

started developing a “female-driven” TV show with production company most recently slipping to Ubisoft’s financial year beginning in April 2021, and it was notably absent from this weekend’s Ubisoft Forward event.

Skull & Bones was originally scheduled for a late 2018 release.

The pirate adventure hasn’t been seen since E3 2018, when Ubisoft promised to launch a beta test which ultimately didn’t take place.

According to development sources speaking under the condition of anonymity, Skull & Bones had been struggling to carve itself a unique position among Ubisoft’s existing portfolio of open-world games, which also includes Assassin’s Creed, The Division and

Pellen is a 20-year Ubisoft veteran who most notably wrote and directed 2003 shooter XIII and led level design for Twitter account for more than a year, when it promised fans it was “batten[ing] down the hatches” to focus on making the game “as awesome as it can be.” Following that post, the game was delayed again in a financial call.

Commenting on the game’s most recent delay in October 2019, Ubisoft CEO two of its most influential executives had resigned as part of its internal restructuring.